![]() A sequel was announced, and then dead silence occured. All very impressive for a tiny IP with a small budget. It got game of the year for the GBC when it came out, and had some of the highest overall reviews of any game for the platform. Whereas many small-dev-team games wind up in over their heads, Shantae was always a series that took its time and threw everything at being the absolute best it could be - and it shows - the games are beautifully-animated, fun as all hell, and graphically at the top of their field. Shantae is a hugely under-rated series that began on the Game Boy Color and started out with a late entry, but arguably one of the best-looking, most-playable, and overall highest-quality games of its type. If you can find a copy, this game is amazing. ![]() ![]() So it's time to throw off my shoes, scream "to hell with it," and break out the big guns - it's Shantae time. ![]() After that Depression Quest review, wherein I reviewed a game wherein we tried to address depression and the game itself wound up falling short on multiple levels, I felt it was sort of depressing, which means it's time for some levity. ![]()
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